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6 Billion
A game which combines the themes of exponential population growth with the colonisation of our Solar System. The game starts with Earth's population of 6 billion divided between up to 6 factions, including at least one Neutral faction. Players send out colonists and migrants to harvest the riches of the planets and their moons, and the Asteroid Belt. Natural growth limits, plus the Four Riders Of The Apocalypse (War, Famine, Pestilence and Death), slow the growth of your populations. Score points at the end of the game for the biggest and most widespread populations--score double for your HIDDEN AGENDA, or any DISCOVERY cards you hold. Score points during the game for cards played which 'help' the Neutral(s) and other players' populations (in various wicked ways!). Brief Optional Rules allow a player to adjust the otherwise random turn order, and to score bonus points for having a populace which is wealthy, happy or concerned for all life (not just humans).
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35.95
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A House Divided
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A House Divided recreates the entire US Civil War from the first gunshots fired at Fort Sumter to its bitter conclusion. A House Divided pits two individuals, one controlling the Union army and the other commanding the Confederate forces, against each other as they struggle to decide the fate of a nation. The players maneuever their troops, utilize naval movement, siege cities, and build defenses while trying to maintain their forces through recruiting drives and the draft, in this detailed yet easy to play game.
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15.95
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Atlanteon
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The undersea city of Atlanteon is under attack! Take command of an army of aquatic warriors, powerful wizards, and fantastic water beasts as you battle to control the capital of the deep. Send your forces to capture the Emperor's palace, Neptune's palace, and the Sea Hag's tower- but beware! If your king is captured, you'll lose the game. In the tradition of Kingdoms, Maginor, King's Gate, and Scarab Lords, Reiner Knizia continues his brilliant series of board games.
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26.95
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Attack!
Take command of your nation's army, navy, and economy as you attempt to become the most powerful nation in the world. Attack! is a new, easy-to-learn, and expandable game system. The basic game contains rules and components that allow players to play a simple, fast paced game of world conquest. The expansion (sold separately) adds a new map segment (Asia and Pacific), naval pieces, more cards, and advanced rules that allow the players to graduate to a deeper, richer gaming experience.
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Attack! Expansion
Take command of your nation's military, economic, technological, and political efforts as you attempt to become the most powerful nation in the world. Other strategy games become predictable after a few playings but the Attack! system was created to allow players to graduate to the next level. The rules and components in the box comprise the advanced game, which expands upon the basic rules and gives players a deeper, richer gaming experience.
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9.95
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Cloud 9
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What goes up, must come down! CLOUD 9™ will take you straight up through the clouds! The higher the balloon rises, the more points you can score. But watch out, the balloon can fall at anytime… how long are you willing to stay on and risk losing it all? Reach new heights with CLOUD 9!
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18.95
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Emerald
Brand new baby dragon! The news spreads like wildfire! And everyone knows what this means: the mother dragon must have acquired a large hoard of gold and gems for the nest of her brood. All knights in the area want a chance at the treasure and race to her mountain. To protect her young, the mother dragon is looking for those who would attack her baby and her new hoard. If she catches a knight, he will spend the rest of his life polishing gold and then finish by feeding the baby dragon. Those knights that can avoid the mother dragon will carry off their share of gold and gems!
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Fresh Fish
Better. Faster. Cheaper... The goal is to create the shortest possible delivery route between production facilities and sales outlets. Each player must acquire and develop properties for his outlets, and attempt to secure the shortest possible route between the supplier and his shop. The shortest routes and the most money left in hand will determine the winner! Keep in mind, however, each player has the same goal. Often plans will be impeded by an unexpected building, or unannounced antinuclear demonstration. This is a bilingual release, including both English and German rulesets.
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I'm The Boss!
I'm the Boss is a game of deal making and negotiation, where you are an investor just trying to make a deal. Through intelligent negotiations, temporary alliances, and cutthroat bargaining you will rake in millions. But watch out for the other investors at your bargaining table who meddle in your affairs and try to take over your deals. As the boss, you stand to gain the most, but you can find yourself quickly cut out of a deal. In the end, the winner is the investor with the most money. Sid Sackson is famous in the gaming world for creating a myriad of brilliant game designs and 'I'm the Boss' is certainly one of his very best. This popular classic was first published in German as 'Kohle, Kies & Knete' back in 1994 and was nominated for game of the year (Spiel des Jahres Nominee 1994). 'I'm the Boss' has been out of print for nearly a decade but is now available for the first time in English. This English reprinting includes all new art, rule translations for German, Spanish and French languages and additional 'house rules' created by loyal Sackson fans over the years. If you enjoy a free wheeling game full of turbulent negotiations and fast-paced deals, this game is for you.
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$
13.95
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Knightmare Chess (second edition)
Chess will never be the same! Knightmare Chess is chess played with cards - and what cards! Each card breaks the rules in a wild and unpredictable way, giving the game more twists and turns than a roller coaster. Some Knightmare Chess cards affect a single move, while some change the entire game! Each card is assigned a point value, so you can build custom decks based on an agreed point total, or handicap the match so the better player has fewer powerful cards. The possibilities are endless - and so is the fun! A translation of the popular French game Tempete sur l'Echequier by Pierre Clequin and Bruno Faidutti, Knightmare Chess has 80 big, beautiful cards - each with an individual color painting by Brazilian artist Rogerio Vilela. Note: Gameplay requires a chess set.
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17.95
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Lord of the Rings: Friends & Foes (English language edition)
This is the first expansion for Reiner Knizia's bestselling Lord of the Rings board game. Friends & Foes provides two completely new Scenarios, Bree and Isengard, as well as 21 new Feature Cards. Find new friends to help you conquer the challenges ahead: Tom Bombadil, Glorfindel, Treebeard, Strider and many more. In addition, this Expansion introduces 30 dark Foes ready to bedevil your journey. Face the evil Spiders of Mirkwood, Orcs of the Red Eye, Cave-trolls, Wolf Riders and Barrow Wights - to name but a few of your new adversaries. Friends & Foes adds a whole new dimension to the gameplay, giving you more choices, but making your task no less difficult or perilous. This expansion will truly enhance your experience of taking part in this extraordinary board game interpretation of J.R.R Tokien's great novel. Note: This item requires Fantasy Flight and Reiner Knizia's The Lord of the Rings game.
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Lord of the Rings: Sauron (English language edition)
Two thousand years have passed since Sauron was defeated by the last alliance of men and elves. Now he has risen again and seeks to recover his One Ring, the source of all his power! In this very exciting new expansion game, one player takes the part of Sauron, the Dark Lord, and plays against the Fellowship. Sauron watches over the players' every move and uses the Black Rider figure and special Sauron and Nazgul cards to strike! You will find new Resources to come to the Hobbit's support. Once again, you are called upon to master Reiner Knizia's exciting and groundbreaking adventure game and lead the Fellowship to victory. But this time you can take command of Sauron's dark forces to catch and eradicate these defiant Hobbits before they can destroy your Ring... Note: This item requires Fantasy Flight and Reiner Knizia's The Lord of the Rings game.
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37.95
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Mare Nostrum
Each player represents a leader of an ancient civilization trying to Build Pyramids, “Wonders of the World” and to draw Heroes to their ranks. These are the ways that truly great civilizations are measured. Players sail the Mediterranean Sea and explore it’s surrounding lands to find places to build cities and access to different resources (perfume, oil, gold, slaves, etc .). Players build civilization by exploiting these finds. The commodities are used to build cities, wonders and pyramids, or to establish trade routes to the areas where the commodities are produced. Players may also conquer open provinces or even those that are controlled by their opponents. All of the wealth gained in the game is reinvested in construction and improvement of “Wonders” and the recruitment of “Heroes”. The first player to build the Pyramids or recruit 4 Heroes or Build 4 Wonders will be the glorious victor of the greatest civilization in the World!
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36.95
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Nautilus
Within the dark cold deapths of the sea lies a world that could have risen from the works of Jules Verne. Here beneath the silt and sand of the sea floor resides the resting place of an ancient civilization once the marvel of the world. Swallowed by the sea, it sank to the deapths to be remembered in legend. Now, groups of researchers have come together to build a fantastic underwater city, made from the many components sunk on the ocean floor. Scientific stations are created to support the efforts of these brave heroes as they scour the bottom of the sea in ingenious mini-submarines. Their quest? to search for lost treasures, scientific sensations, and of course glory! But, most of all they seek the remains of the lost civilization. Each searcher follows his own passions, seeking his own goals and judging his own success. Can you aggressively explore the deapths of the ocean, while efficiently guiding the construction and development of the underwater city? You must balance both goals if you wish to win fame and glory in Nautilus!
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2.95
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One False Step Home
The Moon: 1850. Where a few thousand suckers who got on some fairly harmless-looking Moon rockets last year find themselves eking out a meager living mining dust and cheese. This month, it's time to go home. Will it work? Probably not. But living on the Moon is enough to drive anyone crazy, even if you're not right next door to a moon cave that spits out little green men like they're goin' outta style. It's one false step home. And maybe you'll even bring along some friends. Note: gameplay requires One False Step to Mankind and a few 10 sided Dice.
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15.95
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ORCz
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Zocrab surveys his assembled orc hordes and allows a toothy grin to play across his scarred face. His cavalry struggles with the reins, trying to restrain the hungry, restless wolves. The shock troops stand in rank, growling, chanting black prayers to the Dark Lord, and chewing their shields. The shamans have studied the bones and the omens are good: The warlord's forces will taste blood this day! He will beat his rivals into submission and lead the orcish hordes to victory over the despised Enemy. The Dark Lord's gift will be his! The dark lord Llovar has commanded all the orcs of the Broken Plain to march against the alliance of elves, dwarves, and men. As the chief of an orc tribe, you must marshal your forces of wolfriders, archers, grunts, champions, and shamans and lead them to war on the four battlefields of Mennara. Foul tempered and hideously evil, Llovar can also be a generous master to those who serve him well. With each battle won, the Dark Lord awards the orc chief with the strongest army a gift of goblin slaves. Goblins are pathetic but wonderfully useful - they can bring you ale, take out the garbage, and wash your feet. Mostly, they bring you ale, 'cause you don't really mind garbage and dirty feet. Win the most battles, hoard the most goblin slaves, and the other chiefs will bow and grovel before you!
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14.95
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Quicksand
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A party of 6 intrepid explorers have braved the jungle of Naunos in their search for the legendary Monkey Skull Temple. The Hunter, the Archaeologist, the Botanist, the Jungle King, the Mineral Hunter, and the Biologist. They have all contributed to the journey so far, but now the temple draws near, and only one of them will claim its glorious discovery. Yet the lands before the temple are covered with pits of treacherous quicksand and jungle, and the adventurers cannot traverse the dangerous distance without helping each other. In Quicksand, each player controls one of six explorers racing to discover an ancient temple. Quicksand is a fast playing game of bluff, cardplay, strategy, and great fun!
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33.75
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Rome
The Roman Game Collection - 3 games in 1 Experience the glory that was Rome, from its most desperate moment to the height of its power. This three-in-one package provides quick-playing gamettes on three different aspects of Roman history: the war with Hannibal, the chariot races of the Circus Maximus and the power politics of the Empire. This introductory game package is loaded with fun. In Hannibal vs. Rome, two players match wits across the Western Mediterranean for dominance. Each player maneuvers legions and fleets across the key paths toward each other's capital, using number cards to resolve battles. All rests upon putting forth your strongest effort at the right time and place. In Circus Maximus, up to five players use their cards to propel their teams of three chariots to the finsh line, while cleverly obstructing the path of their opponents. In Imperium, up to five players vie for pro-consulships in eight provinces of the Empire, using influence to acquire power. Each player must assess the value of short-term acquisitions versus developing a power base over the long-term in more valuable locations, while judging when best to bend the ear of Caesar to speed up the selection process. All three of these gamettes have few pieces and rules; each can be taught and played very quickly. Relying upon mastery of card play from limited-size hands of equal value, they reward players for guessing their opponent's intentions and calculating the range of responses left in their hands. Glory to the Vanquished?
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38.95
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Santa Fe Rails
Be a western rail and real estate baron. Unleash the engines of progress in 19th century America, where the rail ruled the west, creating fortunes and fueling economic growth. In this game about the westward expansion of the railroads, players steer the development of five major railroads and four short lines so as to enhance the values of the city and boomtown properties they control while also earning bonuses for completion of connections. In Santa Fe Rails, players build the Union Pacific, Santa Fe, Great Northern, Kansas City, and Southern Pacific railroads from their bases in Chicago, New Orleans, Kansas City, and Milwaukee. The short lines, Texas Pacific, Denver & Rio Grande Western, Western Pacific, and Rock Island, make their appearance in the middle of the game. Players play City cards to lay claim to end-game victory points for the number of railroads connected to their cities. They lay track pieces to create the connections of the major railroads to those cities. Special cards allow railroads to establish Branch Lines. Players may opt to grab special cards that allow the laying of extra tracks on a turn. Boomtowns can be created out of small-value cities. Short line railroads can be used to connect out-of-the-way places. The game ends when all the track pieces for the major railroads have been used. The Cities with the higher values and most railroad connections will score the most. All aboard!
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Scrabble (Folio Edition)
Play America's favorite word game anytime, anywhere! Sleek FOLIO edition features zippered nylon case with snap-in tile racks, folding game tray, snap-in letter tiles and cloth storage pouch. Pieces stay put, so you can focus on your winning word strategy!
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